.nav-btn { background: #000000; color: #ffffff; border-radius: 20px; padding: 10px 24px; display: inline-block; transition: background 0.3s ease, color 0.3s ease, box-shadow 0.3s ease; cursor: pointer; } .nav-btn.nav-active { background: #ffffff; color: #000000; box-shadow: 0 0 0 2px #000000 inset; }

GOOD DESIGN

IS

INVISIBLE

until it's

G

ne

Over 4+ years in UX/UI, I've learned that making design invisible takes far more work than making it noticeable. It's not the absence of effort – it's dozens of decisions, tested and refined, until nothing gets in the user's way.
RECENT WORKS

VERNYY

The full story of Vernyy's rebuild. What started as scattered screens became a system with its own logic – one the product could keep growing on without starting over.
A system isn't the polish on top. It's the thing that decides whether a product ships once or keeps growing.
Vernyy's app had outgrown the decisions that built it. We gave it a structure it could grow on – without starting over.
100.000 downloads
#12 in food category on app store
The landing page for a negotiation training
The landing page for a two-day negotiation training. A dense program and a strong personal brand needed a page that felt as sharp and confident as the training itself.
YOU FEEL IT FIRST
You know an interface is good before you understand why – your hand already moved, the next step was where you reached for it, nothing made you stop. That happens in under a second. I design that second.
HOW I THINK?
I'm Mikhail. Before I designed interfaces I designed games, and I still do. Same problem: rules nobody has to read, and a wrong move that's hard to make by accident. The last one took a year and a team, and won its competition.
The work is mostly thinking. Every state, every case, long before anything looks like a screen. What you get is complete, and stays complete when the product outgrows it.
WHAT I TAKE ON
Product Design
Design Systems
Web Design
Mobile Apps
TESTIMONIALS
I worked with Mikhail on a website. Beyond being effective, he made the process easy – attentive to my wishes, quick to respond, calm throughout. His design solutions won over both the client and the site's users.
Efendiyeva Jamilya
Business Trainer, "Farm Training" Group of Companies
I hired Mikhail to design a CRM system for my company. Over 15 days he nailed the concept, stayed in touch at every stage, and delivered a unique logo and design. Genuinely happy with the result!
Volkov Vladislav
CEO of MultyLine
Mikhail and I designed a board game together – nearly 300 elements, an original style, ready for print in just a few days. It was highly praised at the "Grani" competition. Thanks for the win!
Ermakov Kirill
Editor-in-Chief, "Guild of Worldwalkers" Creative Association